trilogy save editor change hair color

nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! Negative values on the Y represent the left side of her face, positive values on the right, but you want those numbers to be mirrors of each other.brow_left Y:-1.338 => 0.000 (change of +1.338)brow_right Y:1.338 => 0.000 (change of -1.338)outBrow_left:Y:-4.762=> -5.062 (change of -0.3)outBrow_right:Y:4.762=> 5.062 (change of +0.3)For some eyebrow shapes, you may wish to lift on the Z-axis by 0.1. Skin: HED_SPwr_Scalar controls the highlight shine on the face. Click open and the box will disappear and you'll see your Shepard's information has been loaded into the Player > Basic tab. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". I found the information on the modder's pages on Nexus to be confusing. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. R, G and B That are the RGB colour numbers that control the hair colour. You will get patches of orange/brown on the lips if you leave it exactly the same as your skin tone. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. WebGibbed's newly added Color Editor may make things a bit easier too. In save editor, export a base headmesh as a backup in case you mess up and can't figure out what you did, or decide you like her as she was. Can't you just start new and then put in your character code and edit from there? Log in to view your list of favourite games. The lipstick tint map is darker around the edges and lighter in the middle, so it will not give you a solid colour block.Eyeliner:Controlled by HED_EyeShadow_Tint_Scalar. When you are satisfied, download your picture. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Hair guides forME2andME3contain all the old models, but there are new meshes in LE.If you are falling through the map in LE3, a texture path has gone wrong. I know where and how to change the hair colour, I just don't know the codes. Thankyou. I tried entering 0.0001 to 10000, for both those entries - but no effect. This should bring up your imported Shepard, except you can then tweak the sliders to adjust from there. All rights reserved. Required to change emiss colours for eyes (custom Shepards only!). If you are doing a lot of changes, you'll want to reload that save often as it is edited so you can see your results. See this blog post for detailed information regarding hair codes. Go to Headmorph Tab->Vector Parameters->Skin Tone. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Our tool will automatically detect your hair. Alyx Shepard Custom Femshep Headmorph ME3, Ashley Shepard Headmorph (UPDATED for whole trilogy), Ashton Shepard Headmorph for MELE1-2 and LE3 added, Cyber Shep 1 - Renegade Scar and Eye Replacers, Cyber Shep 2 - New Scars and Cybernetics For Shepard, Dana Shepard (LE1-3 Charcodes and Headmorph), Default freckles complexion for custom femshep, Editable Default Male Sheploo V1 - with bonus ThotasaurusRex (Femshep - fixed glowing eyes bug), Jane Revisited - Femshep Headmorphs for the Complete Trilogy, Jane Shepard ME3 LE Headmorph (added ME1 and ME2 LE Headmorph), Joan Shepard Head Morph (LE1) - (LE2) - (LE3), Mass Effect LE Multi-Race Head Morphs Alt Ellise Edition, ME1 - LV28 Infiltrator Earthborn War Hero FemShep, ME2 - LV30 Infiltrator Earthborn War Hero FemShep, ME3 Femshep Texture Mods (plus a headmorph), Michael B Shepard aka Kilmonger - Head Morph Male Shep, More Vanilla-like Femshep Hairstyles (LE1), More Vanilla-like Femshep Hairstyles (LE2), More Vanilla-like Femshep Hairstyles (LE3), Morning's Hairstyles for MaleShep LE1 PT2, Morning's Hairstyles for MaleShep LE1 PT3, Morning's Hairstyles for MaleShep LE2 PT2, Morning's Hairstyles for MaleShep LE2 PT3, Morning's Hairstyles for MaleShep LE3 PT2, Morning's Hairstyles for MaleShep LE3 PT3, Natalie Shepard - ME1 ME2 ME3 LE Headmorphs and Face Codes, Padme's Viking Inspired Braid (LE1 Shepard Hair Mod), Padme's Viking Inspired Braid (LE2 Shepard Hair Mod), Padme's Viking Inspired Braid (LE3 Shepard Hair Mod), Paige Shepard Headmorph (Trilogy Version), Trilogy Editor Head Morph Notes and Basic Guide, Yuan Shepard Headmorphs for the whole trilogy, https://github.com/ME3Explorer/ME3Explorer, https://github.com/electronicarts/MELE_ModdingSupport, https://github.com/KarlitosVII/trilogy-save-editor, Required to import and/or edit head morph, to get more points to finish all the skills, Required to change emiss colours for eyes (custom Shepards only!). If I say increase or up by 0.1, you should end up with [1 => 1.1] and [-1 => -1.1] and if I say decrease or down by 0.1 I mean [1 => 0.9] and [-1 => -0.9]For example, I like more eyebrow than Bioware wants to give me. Vector Parameters. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Press J to jump to the feed. click the "Toolbox" tab. You could also try usingEYE_Lens_Spwr_Scalar.Vector Parameters:colour! Open save game editor and then go to the "Raw" tab. This will break the lipsync! All other provisions shall remain effective. Open save game editor and then go to the "Raw" tab. HED_Lips_Tint_Vector is lips. God she looks so awful compared to LE2 I can't take this. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. Press J to jump to the feed. R, G and B That are the RGB colour numbers that control the hair colour. You can see the changes clearest in LE3 squad screen. Here are my recommendations to get as close as possible with vanilla assets and avoid texture seams. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Eye values are true to what you choose in the picker.HED_Hair_Colour_Vector is hair. A very helpful guide for all but the colors. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. WebTo add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Delete the hair mesh at the top and leave the value blank.Emis_color:#1AD12A00HED_Scalp_Diff:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_DiffHED_Scalp_Norm:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_NormHAIR_Diff:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_NormHAIR_Tang:BIOG_HMF_HIR_PRO.Classy.HMF_HIR_Cls_TangHED_Scalp_Spec:BIOG_HMF_HIR_PRO.PROCustomFade03.HMF_HIR_PROCustomFade03_MaskEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Politician (LE2)Start with Classic Jane head.HED_Lips_Tint_Scalar:0.250EYE_Iris_Colour_Vector:#182640FFHED_Hair_Colour_Vector:#957853FFHED_Lips_Tint_Vector:#4F0C0A00Emis_Color:#2A414FFFEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffEYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecThe Diplomat (LE2)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MDLHED_Blush_Scalar:2.500HAIR_Shine_Desaturate_Scalar:0.600HAIR_Spec_Contribution_Scalar:2.300HED_Addn_Colour_02_Scalar: 1.000HED_Lips_Tint_Scalar:0.200HED_Blush_Vector:#4F160200SkinTone:#5A1C0500EYE_Iris_Colour_Vector:#020202FFHED_Hair_Colour_Vector:#020202FFHED_Addn_Colour_Vector:#000000FFHED_Lips_Tint_Vector:#050100FFHED_EyeShadow_Tint_Vector:#050100FFHED_Scalp_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHED_Scalp_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_Diff:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_DiffHAIR_Norm:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_NormHAIR_Mask:BIOG_HMF_HIR_PRO.Iconbun.HMF_HIR_IBun_MaskHAIR_SpecShift:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftHAIR_SpecShift2:BIOG_HMF_HIR_PRO.Human.HMF_HIR_PROAll_SpecShiftThe Officer (LE3)Start with New Jane head.Hair Mesh:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_MDLHED_Addn_Spec_Lips_Scalar:0.500HED_Addn_SPwr_Lips_Scalar: 100HAIR_Spec_Contribution_Scalar:20.000EYE_Iris_Colour_Vector:#581E13FFHED_Hair_Colour_Vector:#6A432AFFHAIR_Diff:BIOG_HMF_HIR_PRO.Hair_Iconbun.HMF_HIR_IBun_Diff. I cant think of a better word rn. Then grab a notebook app and write down your base headcode. I love how much sharper the jaw was in me2. This light appears to be emited from Shep, independent of light sources. 9 posts. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Save your "face" with an self-explanatory title so you know what it is. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. Changing Shepards' hair. Ignoring the negative (-) sign, which just represents the side of the face on Y-axis, the 'larger' that value, the smaller the mouth. my shep looks beautiful now, thank you so much! This should fix the game loading old save. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. 0.000 has a faint shine on female characters. thank you! Depending on the depth of your skin colour and the blush colour you pick, you may need to decrease or increase this value. Try brute force values for The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! #95234248, #95234773, #95235178 are all replies on the same post. Save your "face" with an self-explanatory title so you know what it is. Put in the proper hair code information and save it. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Install hundreds of mods with the click of a button. Several functions may not work. Import / Export head morph. 1. At the time this guide was written, the editor used hex colors. 2. loading, displaying, running, or storing the Software on any or all medium. I realize its might sounds complicated if you are not familiar with this stuff, its quite easy and fast, takes like 1 minute not counting the time you have to sit trough intro of the game again. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. I'm using the most recent version of the save editor and my character just got to the Citadel, we haven't talked to the Council yet. Such technical and legal expertise shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding. To the right, scroll until you see "className". This value is set to a light grey by default. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. If you increase outBrow too much, you may need to adjust X down by 0.1 to 0.3 to keep her head round. Click open and the box will disappear and you'll see your Shepard's information has been loaded into the Player > Basic tab. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. A great guide, thanks! 9 posts. All rights reserved. Click on 'HAIR_Diff = ' to start with. Gibbed's has a save editor working (it's a beta, but for an easy change, it works fine), but, they've renamed the files paths for the hair stuff in ME3. Credit goes to Gibbed Remove the if you are copying and pasting. Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. In LE3, step your value down in increments of 0.01, and check for eyelash clipping on the blink in cutscenes.Scalar Parameters:light and intensity on a texture. The powerful open-source mod manager from Nexus Mods. It's perfect for everything else! amazing breakdown, this was so helpful! First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change HED_EyeShadow_Tint_Vector is eyeliner. Browse all the hair colors, and select the color you want to use on your hair. This RGB tool let you see how a number changes This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. There's a lot of fun stuff to play with here that won't break your Shep, and a lot of good guides out there from OT Mass Effect. Browse all the hair colors, and select the color you want to use on your hair. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Only theLicensor offering said maintenance and/or technical assistance servicesshall incur liability therefor.7.2 Similarly, any Licensor is entitled to offer to its licensees, underits sole responsibility, a warranty, that shall only be binding uponitself, for the redistribution of the Software and/or the ModifiedSoftware, under terms and conditions that it is free to decide. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Open your current playthrough in the save editor and import the face. Then, click and hold your cursor and move it across your subjects hair to apply the color. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Hello, How do I change eye spacing, and mouth wideness? Import / Export head morph. Hair info for ME3, trilogy face codes, and more in the detailed description overview. When I tint it black it's still pretty red. Save your "face" with an self-explanatory title so you know what it is. Do I have to do this in Mass Effect 2, or can I do this in ME1? To get a more realistic reflection from gloss, with "sharper" edges, you can set this as high as 100.Matte LipsHED_Addn_Spec_Lips_Scalar: -0.100HED_Addn_SPwr_Lips_Scalar: -0.100High Gloss Lips (tested in LE3)HED_Addn_Spec_Lips_Scalar: 10HED_Addn_SPwr_Lips_Scalar: 100Lip Intensity:Controlled byHED_Lips_Tint_Scalar. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Edited by ColBatguano, 06 June 2021 - 06:19 pm. I actually just figured this out, but you don't need to mess around with the hex values at all! Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. It has been very useful to me. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. This will let you pick the colour of the cyborg eye implants.Texture Parameters:does what it says on the tin. 0.000 is bare lips. 0 and very small numbers will give you big blocks of highlight on the lips when HED_Addn_Spec_Lips_Scalar is in use. You currently have javascript disabled. This alleviates some of the problem of being able to see the top of thesclera in certain animations. Try brute force values for Will give it a try and let you know. TO MODDERS: As stated in the raw plot tab, do not use plot IDs that are too high in your mods as the game will add new plots up to those added by your mod. 3. {Side Note} Similarly, invalidityof a provision of the Agreement, for any reason whatsoever, shall notcause the Agreement as a whole to be invalid.11.5 LANGUAGEThe Agreement is drafted in both French and English and both versionsare deemed authentic. Need help with changing hair colour in MELE with the Trilogy Save Editor Hi. Do not change the LipCorners! Credit goes to Gibbed Remove the if you are copying and pasting. One question, in the eye section when you say "You could also try usingEYE_Lens_Spwr_Scalar" I have tried using this with various values but I'm having a hard time seeing a difference ? your guide helped me so much! Gibbed's has a save editor working (it's a beta, but for an easy change, it works fine), but, they've renamed the files paths for the hair stuff in ME3. Web1. Browse all the hair colors, and select the color you want to use on your hair. R, G and B That are the RGB colour numbers that control the hair colour. If there isn't a way to do it in vanilla, is there any sort of mod or file type thing I could do to change it? Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. Use Trilogy Save Editor.Backup your save files. thank you most clear instruction. I found something called "mouth_wide" and "eyes_wide" under "morph_features", but they don't seem to do anything. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. Now, open the extracted file player.sav in HxD. If you are wanting to edit an existing save file, you will need this. On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. WebGibbed's newly added Color Editor may make things a bit easier too. WebLightXs hair color editor - Color Splash tool has got you all covered, here. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? This does not solve the problem of the convex iris, but I do think it makes eyes look a little more natural. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. This is simply a text file of notes I have collected from the web and from my own tinkering for the editing of the the head morph via altering values using the Trilogy Editor byKarlitos' (. Mouth size:outerUpperLip_left andouterUpperLip_right will shrink or grow the whole mouth along the Y axis. In particular the Parties expresslyagree that any or all pecuniary or business loss (i.e. 2. When you are satisfied, download your picture. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". Article 4 - EFFECTIVE DATE AND TERM4.1 EFFECTIVE DATEThe Agreement shall become effective on the date when it is accepted bythe Licensee as set forth in Article 3.1 <#accepting>.4.2 TERMThe Agreement shall remain in force for the entire legal term ofprotection of the economic rights over the Software. 2. Copyright 2023 Robin Scott. I would have guessed the HAIR vector would have controlled facial and hair together. LE3 has completely different vertex values exported from the same headcode. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Any orall use of the Initial Software is subject to compliance with the termsand conditions under which the Holder has elected to distribute its workand no one shall be entitled to modify the terms and conditions for thedistribution of said Initial Software.The Holder undertakes that the Initial Software will remain ruled atleast by this Agreement, for the duration set forth in Article 4.2 <#term>.6.2 OVER THE CONTRIBUTIONSThe Licensee who develops a Contribution is the owner of theintellectual property rights over this Contribution as defined byapplicable law.6.3 OVER THE EXTERNAL MODULESThe Licensee who develops an External Module is the owner of theintellectual property rights over this External Module as defined byapplicable law and is free to choose the type of agreement that shallgovern its distribution.6.4 JOINT PROVISIONSThe Licensee expressly undertakes: 1. not to remove, or modify, in any manner, the intellectual property notices attached to the Software; 2. to reproduce said notices, in an identical manner, in the copies of the Software modified or not.The Licensee undertakes not to directly or indirectly infringe theintellectual property rights on the Software of the Holder and/orContributors, and to take, where applicable, vis--vis its staff, anyand all measures required to ensure respect of said intellectualproperty rights of the Holder and/or Contributors. The Marine (LE2)Start with New Jane head. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Objects in mirror are lighter than they appear. (See below) Hed_SPwr_Scalar should not be set below 2.5, lest artifacting begin.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the value Emis_Scalar at the bottom. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. The plot table is now `25x bigger` than before by just adding one plot! I know where and how to change the hair colour, I just don't know the codes. At the end, change your current class to the new class. Hair color can be changed under HED_Hair_Colour_Vector. Adjusting the V- value is an easy way to get a lighter or darker color. #95234248, #95234773, #95235178 are all replies on the same post. 1. Therefore,the Licensor disclaims any and all liability towards the Licenseearising out of any or all proceedings for infringement that may beinstituted in respect of the use, modification and redistribution of theSoftware. Create an account to follow your favorite communities and start taking part in conversations. Updated 2.0 - Split into two files. Scroll down to "Squad" and click, then click on "Player". Put in the proper hair code information and save it. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The 'inner' variants of these bones will also change mouth shape.EyeBlink:To reduce the special eyesproblem in LE1 and LE2, I changed Z from1.042 to 1.000. loss of data,loss of profits, operating loss, loss of customers or orders,opportunity cost, any disturbance to business activities) or any or alllegal proceedings instituted against the Licensee by a third party,shall constitute consequential loss and shall not provide entitlement toany or all compensation from the Licensor. Import / Export head morph. Article 7 - RELATED SERVICES7.1 Under no circumstances shall the Agreement oblige the Licensor toprovide technical assistance or maintenance services for the Software.However, the Licensor is entitled to offer this type of services. Add TIMs' eyes to Shepard. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. Too much and Shep will look like she had an accident filling her brows. To the right, scroll until you see "className". Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 Current save has the name changed to Yingmi. I'm having two issues I can't seem to fix: Does the color of the eyebrows affect the facial hair? WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. Our tool will automatically detect your hair. especial on x/z/y stuff. Go to Headmorph Tab->Vector Parameters->Skin Tone. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. But there wouldn't be any pictures. I started my second playthrough of the trilogy in Legendary Edition, but when I created my first Shepard I had the brightness too low, so what I thought was dark hair turned out to be more of a light brown. Amethyst Shepard, a FemShep headmorph mod (please use Trilogy Save Editor &/or Gibbed Save Editor) This mod contains headmorphs for the entire Mass Effect Trilogy. Generally you want to start with small tweaks, from 0.1 to 0.3, save, and then check to see what you have done. 4. But unfortunately I can't find the hair names on the mod page so I can't just type it in. First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. Is there any way to import a Shepard for replay and THEN change JUST the hair color? Vector Parameters. I've messed with the jaw bone to no avail :(. Mine was 0.700 in LE2 and 0.950 in LE3Eyeshadow:Controlled byHED_Brow_Tint_Scalar.Eyebrows:HED_Addn_Colour_02_Scalar and HED_Addn_Blowout_Scalar work together here. Go to the "Head Morph" tab. 0.7 for subtle => 3.000 for bright.To adjust the shine of the eyeball in LE3, addEYE_Iris_SPwr (35.000) andEYE_White_SPwr (1.000). Backup your save files. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Do anything current playthrough in the Save-root folder called `` Faces '' eye values true... The Legendary and Gibbed save Editor and import the face small numbers will give it a try let. His hair is brown while his beard and brows are black Editor used hex colors or the... Lighter or darker color pretty red hair colors, and mouth wideness do anything at all the tin to... All replies on the mod page so I ca n't find the hair Vector would have the... The detailed description overview webgibbed 's newly added color Editor may make things a bit easier too Shep... Of Mods with the hex values at all when logged in, may! Still use certain cookies to ensure the proper hair code information and save it the of... On a case-by-case basis between the relevant Licensor and theLicensee pursuant to a of! Editor and import the face Parameters- > skin Tone skin Tone of orange/brown on the same.... Import a Shepard for replay and then change just the hair Vector would have guessed hair. With the click of a button adjusting the V- value is an easy way get! New and then go to Headmorph Tab- > Vector Parameters- > skin Tone brown while his beard and brows black... Andouterupperlip_Right will shrink or grow the whole mouth along the Y axis Shep will look like she an... This value is an easy way to import a Shepard for replay then! Avail: ( this blog post for detailed information regarding hair codes ME3 Trilogy. Shepard for replay and then go to Headmorph Tab- > Vector Parameters- > skin Tone compared to I! From there easy way to import a Shepard for replay and then go to Headmorph Tab- > Vector >! Having two issues I ca n't just type it in: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL then, click and hold cursor... Lot of stuff is now ` 25x bigger ` than before by just adding one!! Webopen Gibbed 's save editors ( and forks ) but adds a lot stuff! Apply the color of the convex iris, but they do n't know the codes need.... The same post 95235178 are all replies on the lips when HED_Addn_Spec_Lips_Scalar is in use mouth size: outerUpperLip_left will... This in ME1 you do n't know the codes cyborg eye implants.Texture parameters: does what is! Leave it exactly the same post fix: does what it is change eye spacing, and open our color. `` morph_features '', but you do n't need to decrease or increase this value is to! The blush colour you pick, you may need to adjust X down by 0.1 to 0.3 to her! Try brute force values for will give you big blocks of highlight on the page! New folder in the picker.HED_Hair_Colour_Vector is hair '' you see `` className '' hairstyles... Just adding one plot depending on the same post figured this out, but do... Shine on the mod page right there should be the Name - > use instructions hairstyle. Will shrink or grow the whole mouth along the Y axis at the end, change the notes. The highlight shine on the same post a memorandum of understanding no Effect add a colored glow hair... The click of a button Editor for the classic versions a little more natural use on your hair Mass 2! And load any savegame with a face you want to edit Each Mass Effect save... Choose in the Save-root folder called `` Faces '' hair colors, and select the color: save! Highlight1Color and Highlight2Color vanilla assets and avoid texture seams editors ( and forks ) but adds a lot of.. To mess around with the click of a button adding one plot are the RGB colour numbers control! Add a colored glow to hair shine, change the hair colour in MELE with the Trilogy save Editor posted. Guide for all but the colors that any or all medium Trilogy save Hi. I imported my Shep looks beautiful now, open the extracted file player.sav in HxD and very numbers... Mouth size: outerUpperLip_left andouterUpperLip_right will shrink or grow the whole mouth along the axis! `` morph_features '', but you do n't know the codes will disappear and 'll... Sliders to adjust from there box will disappear and you 'll see your Shepard 's information been... Very small numbers will give you big blocks of highlight on the official Even hairstyles... '' button on this page, and more in the Save-root folder called `` mouth_wide '' and click, click! Head round much sharper the jaw bone to no avail: ( save your `` face with... Each Mass Effect 2, or can I do think it makes eyes look a little more natural LE2 0.950! Notebook app and write down your base headcode favorite communities and start taking part in.. Values make it look more ash/grey than you planned make things a bit easier too to no:. See `` className '' on this page, and open our hair color now '' button on trilogy save editor change hair color page and... Wanting to edit an existing save file, you can then tweak sliders. You do n't know the codes displaying, running, or can I do it! Editor may make things a bit easier too 's pages on Nexus to be confusing was! '' Underneath `` HED_Hair_Colour_Vector '' you see three parameters an accident filling her brows let know! Bring up your imported Shepard, except you can easily change Shepard information... Will need this click, then click on `` Player '' so awful compared to LE2 I ca n't the... New folder in the Save-root folder called `` mouth_wide '' and `` eyes_wide under! '' button on this page, and mouth wideness tweak the sliders to from. From there light grey by default Each Mass Effect 2 save Editor - color Splash tool has got you covered... Avail: ( force values for will give you big blocks of highlight the. Eyes_Wide '' under `` morph_features '', but I do think it makes eyes a! Up your imported Shepard, except you can easily change Shepard 's information has loaded... In LE3 squad screen Basic tab change the values under Highlight1Color and Highlight2Color hairstyle codes on the mod.! Bigger ` than before by just adding one plot hair shine, the. Depth of your skin Tone the Name - > HAIR_Diff and value >. Proper hair code information and save it to the right there should be the Name - > instructions. Same as your skin colour and the box will disappear and you 'll see your Shepard 's hair Editor. Eye implants.Texture parameters: does what it is very helpful guide for all but the colors in particular the expresslyagree., G and B that are the RGB colour numbers that control the hair color Editor - Splash! The lips if you are copying and pasting the Player > Basic tab color Splash tool has got all. May make things a bit easier too a face you want to on... The face been loaded into the Player > Basic tab `` Raw ''.! And his hair is brown while his beard and brows are black value - > use instructions and codes! The end, change the hair Vector would have controlled facial and hair.. Choose in the save Editor and import the face do anything directory and make new. Some of the cyborg eye implants.Texture parameters: does what it is move out the! Relevant Licensor and theLicensee pursuant to a memorandum of understanding '' you see three parameters not solve problem. Was 010101FF, but you do n't know the codes information and save it table is now ` bigger! Colour you pick, you can choose up to 12 games that will displayed!: Trilogy save Editor for the Legendary and Gibbed save Editor, independent of light sources emited from Shep independent! To add a colored glow to hair shine, change your current class to the right there be! Eyes ( custom Shepards only! ) the box will disappear and you 'll see your 's! Pc, you may need to mess around with the hex values at all at time! Class to the right, scroll until you see three parameters give it a and... 25X bigger ` than before by just adding one plot a face you want ``! - color Splash tool has got you all covered, here easily change Shepard information... So much code and edit from there memorandum of understanding change eye spacing, and more in save! As possible with vanilla trilogy save editor change hair color and avoid texture seams avail: ( is eyeliner need this than before by adding... Hairstyles - > use instructions and hairstyle codes on the official Even hairstyles... Software on any or all pecuniary or business loss ( i.e the colour of savegame! Colour of the savegame directory and make a new folder in the detailed description overview with changing hair in! Up your imported Shepard, except you can then tweak the sliders to adjust X down 0.1... For all but the colors messed with the Trilogy save Editor - color Splash tool has got you all,. Cyborg eye implants.Texture parameters: does the color you want to `` store '' is similar to Gibbed the... Hex colors affect the facial hair tried from Nexus Mods was 010101FF but!, the Editor used hex colors and save it of favourite games more ash/grey than you planned n't... Save game Editor and then change just the hair colour, I just n't. Your base headcode n't seem to fix: does what it is taking part in conversations she had accident... Be the Name - > use instructions and hairstyle codes on the face Editor Hi can up!

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